Obsidian Entertainment, in collaboration with Eidos‑Montréal, is launching Grounded 2 into Early Access on July 29, 2025, via Xbox Game Preview and Steam. Available on Day 1 through Xbox Game Pass for console and PC, this sequel marks a massive leap forward for the miniature survival franchise, transporting players to a much larger and more complex world—Brookhollow Community Park.
A Massive New Playground
The familiar backyard of the original has been replaced by a sprawling park environment nearly three times larger. From icy snack cart caverns to underground vending machine tunnels and hazardous anthill mazes, the new map features a more vertical and layered design. It also promises dynamic weather systems and seasonal hazards, challenging players to adapt their survival strategies in real-time.
Gameplay Overhaul: Rideable Bugs, Archetypes, and the Omnitool
One of the standout features in Grounded 2 is the introduction of “Buggies”—rideable insect companions. Players can tame spiders, ants, and beetles, each offering unique combat perks or traversal advantages. Some can haul resources while others act as mini-tanks in skirmishes.
Combat has been expanded with new class archetypes like rogues, tanks, mages, and hunters. These are supported by a new system of active mutations, which dynamically alter abilities and combat roles. Enemy insects have also been upgraded with smarter AI, making encounters more strategic and less predictable.
The traditional toolset is gone. In its place is the Omnitool, a multi-purpose gadget that handles chopping, digging, hammering, and more. This streamlines the inventory experience while expanding utility in the field.
Editions, Accessibility, and Play Anywhere
Grounded 2 is launching in two editions: the Standard Edition priced at $29.99, and a Founder’s Edition at $39.99, which includes cosmetic extras, an artbook, emotes, and the game’s original soundtrack. A $9.99 upgrade option allows Standard players to unlock Founder’s Edition content later.
Accessibility features have been further enhanced with options for colorblindness, full narration, and a refined Arachnophobia Safe Mode, which visually transforms spider enemies for players who prefer a less intense experience.
Thanks to Xbox Play Anywhere, progress is synced between Xbox and PC, allowing players to jump between platforms freely.
Co‑Op Focus and Development Roadmap
Maintaining the intimate charm of the first game, Grounded 2 continues to support up to four-player co-op. Developers have stated they chose not to expand the player count, prioritizing balanced gameplay and tight group coordination.
Like its predecessor, the game will evolve over time through a visible public roadmap. Future updates will introduce new Buggies, enemies, biomes, and story missions. Player feedback will remain central to development during the Early Access phase.
Preserving the Original
Obsidian has confirmed that the original Grounded will remain available and supported even after the sequel launches. Save data, multiplayer lobbies, and community features will remain intact, ensuring players can revisit the backyard whenever they choose.
Final Word
With an expansive new setting, class-based combat, and deepened co-op systems, Grounded 2 is shaping up to be more than just a sequel—it’s a reinvention. Launching July 29, it offers something fresh for returning fans and newcomers alike, proving once again that survival hits different when you’re smaller than a soda can.