TimeSplitters Rewind — After 13 Years in Development, It’s Finally Out

After more than a decade of anticipation, setbacks, community uncertainty, and passionate behind-the-scenes work, TimeSplitters Rewind has officially launched—marking a historic moment for fans of the beloved first-person shooter franchise. The project, a long-running fan-made reinterpretation and celebration of the original TimeSplitters trilogy, has been in development for 13 years, making it one of the longest community-driven game efforts to reach a public release.

What began as a labor of love by a small team of dedicated fans has evolved into an expansive collection featuring 28 maps, 91 playable characters, 41 weapons, and 20 game modes, pulling inspiration from all three original games—TimeSplitters, TimeSplitters 2, and TimeSplitters: Future Perfect. The newly released version aims to function as both a spiritual successor and a polished compilation, blending iconic locations and mechanics with updated visuals and expanded multiplayer options.

The team behind Rewind revealed that their goal has always been to preserve the feel and absurd charm of the original games while modernizing the experience just enough to make it accessible to both nostalgic fans and new players. That mission shows in the game’s structure: fast-paced shooting, quirky character design, and the trademark time-hopping themes return in full force. Even the goofier aspects—like oddball weapons, bizarre costumes, and wild character archetypes—remain intact.

Despite its celebratory launch, TimeSplitters Rewind is releasing as an early access project, meaning players should expect bugs, rough edges, and ongoing refinement. The developers have openly acknowledged this, explaining that the sheer scale of what they built—what some have already called “the largest free-content video game ever”—makes polishing every element a long-term process. Updates, optimizations, and new features are planned to roll out in the coming months.

The long development history of Rewind is the stuff of community legend. The team first announced the project nearly 13 years ago, during a time when official TimeSplitters activity had largely gone quiet. As ownership of the franchise shifted multiple times—from Free Radical to Crytek and beyond—the fan project faced legal uncertainty, reboots of scope, and periods of silence. Yet through every setback, the team insisted they weren’t giving up—and now their persistence has finally paid off.

Reaction from the community has been overwhelmingly enthusiastic. Longtime fans have praised its authenticity, calling it the closest thing to a true TimeSplitters 4 in spirit, while newcomers have been surprised by the sheer amount of free content included. Even with bugs, crashes, and early-build quirks, players seem grateful simply to have a modern, playable version of the series back in the spotlight.

As the gaming world shifts toward remakes, rebooted franchises, and community-driven revivals, TimeSplitters Rewind stands as a testament to what passionate fans can achieve with enough time, dedication, and a shared love for a classic series. After 13 years, the wait is finally over—and for the first time in a long time, the future looks bright for TimeSplitters fans.

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